The Warehouse

Main Range #202
Released: 12 August 2015
Listened: 10/30/20
This story has kind of a high concept, with the Doctor and Mel landing in a gigantic space warehouse, kinda spooky, and mostly abandoned, but with a rat problem and a mold problem. Mel gets to use her programmer skills again, trying to get the computer running again, while the Doctor heads down to the planet to investigate what’s happened, and discovers the society has fallen into dystopia, and has become a cargo cult worshiping the warehouse. It’s not as complex a plot as the last story, but the story seems to zip right along, mostly because of the way the dialog is written. The Doctor isn’t quite as dark in this story, although his curiosity continues to get the better of him, and Mel doesn’t seem terribly pleased about that. Writer Mike Tucker used to work on the show as a visual effects tech, so he has a good eye for describing the environments, and it is pretty easy to visualize how the warehouse would have looked on TV, especially with modern effects. As a trivial note, the Doctor loses his first umbrella, and picks up a new one here, most likely the famous one with the question-mark handle.